Over 30 custom quests and all real tibia quests - All real tibia raids + 20 custom raids - 10.x real tibia respawn system - Well balanced professions Events/Games: - Last Man Standing! - Zombie Event! - 2 Types of Casinos! - Other activies our Staff randomly makes now and then! Map Information: - RL Tibia map customized. Game Tibia; 1997; Explore in YouTube Gaming; Category Gaming; Song CLIMBING OUT-Heavy Hitters; Artist Drewbix; Album Eminem,Linkin Park,L,Hip Hop,Hip Hop-Dance,Rap. Mar 02, 2010 Funny thing is, it works perfectly when I save the map in SimOnes editor. Ive red the news, that the issue has been fixed a couple of RME releases back. Tried to add the i. Jump to content. Remere's Map Editor; This Topic. Remere's Map Editor; Depot in 7.6 Sign in to follow this. Depot in 7.6. By waaat, February 26, 2010 in. Tibia 7.6 OT GFB If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. Tibia Respawn Map Editor (self.TibiaMMO) submitted 1 year ago * by AditoVita I have been working on a respawn map editor where people can easily export / import the respawn monsters location, so it is easy to improve the respawn documentation.
Posted by1 year ago
Archived
Tibia Map Files
I have been working on a respawn map editor where people can easily export / import the respawn monsters location, so it is easy to improve the respawn documentation.
Here is a pic of the project:
I have saved it on github, there are 3 separated projects:
https://github.com/aditovita/tibia-respawn-map-data - the map images, copy this to the editor project
https://github.com/aditovita/tibia-respawn-map-monster-images - the monster images, copy this to the editor project
https://github.com/aditovita/tibia-respawn-map-editor - the editor project itself, requires the 2 other project, it is just an html file so you open the file maps.html and that is the editor.
I decided to split it into 3 projects because if I update the main project it is not necessary to download and extract all the map images and the monsters one, just download the main editor project and replace all the files.
There are still plenty of stuff to improve, still WiP, I am planning to keep adding the data of the respawns to the project itself and make all the info available off line, this part requires some collaboration.
I see we have all the tibia map open, now it is time to show the monsters!
Update:
12 comments
Posted by1 year ago
Archived
I have been working on a respawn map editor where people can easily export / import the respawn monsters location, so it is easy to improve the respawn documentation.
Here is a pic of the project:
I have saved it on github, there are 3 separated projects:
https://github.com/aditovita/tibia-respawn-map-data - the map images, copy this to the editor project
https://github.com/aditovita/tibia-respawn-map-monster-images - the monster images, copy this to the editor project
https://github.com/aditovita/tibia-respawn-map-editor - the editor project itself, requires the 2 other project, it is just an html file so you open the file maps.html and that is the editor.
I decided to split it into 3 projects because if I update the main project it is not necessary to download and extract all the map images and the monsters one, just download the main editor project and replace all the files.
Map Editor Tibia 7.6
There are still plenty of stuff to improve, still WiP, I am planning to keep adding the data of the respawns to the project itself and make all the info available off line, this part requires some collaboration.
I see we have all the tibia map open, now it is time to show the monsters!
Update:
Map Editor Tibia 7.6 Download
12 comments